public void onNationalizeClick() { Game.Player.Nationilize(factory); MainCamera.refreshAllActive(); }
public void OnBuyClick() { factory.ownership.BuyStandardShare(Game.Player); MainCamera.refreshAllActive(); }
public override void Hide() { base.Hide(); MainCamera.selectProvince(-1); }
public void OnClicked() { MainCamera.selectProvince(this.getID()); }
public void onNationalizeClick() { shownFactory.setOwner(Game.Player); MainCamera.refreshAllActive(); }
private void Start() { Instance = this; focusHeight = transform.position.z; }