예제 #1
0
        public override void UpdateOnceBeforeFrame()
        {
            base.UpdateOnceBeforeFrame();
            m_detector.Init();

            NeedsUpdate |= VRage.ModAPI.MyEntityUpdateEnum.EACH_100TH_FRAME;

            if (Sync.IsClient)
            {
                NeedsUpdate |= VRage.ModAPI.MyEntityUpdateEnum.EACH_FRAME;
                (Entity as IMyOreDetector).AppendingCustomInfo += m_detector.AppendingCustomInfo;
            }
        }
예제 #2
0
        public override void UpdateOnceBeforeFrame()
        {
            try {
                base.UpdateOnceBeforeFrame();
                m_detector.Init();

                NeedsUpdate |= VRage.ModAPI.MyEntityUpdateEnum.EACH_100TH_FRAME;

                if (Sync.IsClient)
                {
                    NeedsUpdate |= VRage.ModAPI.MyEntityUpdateEnum.EACH_FRAME;
                    (Entity as IMyOreDetector).AppendingCustomInfo += m_detector.AppendingCustomInfo;
                }
            } catch (Exception exc) {
                MyLog.Default.WriteLineAndConsole($"##MOD: nanites UpdateOnceBeforeFrame, ERROR: {exc}");
            }
        }