public async Task InitializeServiceAsync() { scriptLoader = new ScriptLoader(config.Loader, providersManager, localizationManager); if (!string.IsNullOrEmpty(config.GlobalDefinesScript)) { scriptLoader.GlobalDefinesScript = await scriptLoader.LoadAsync(config.GlobalDefinesScript); } if (CommunityModdingEnabled) { externalScriptLoader = new ScriptLoader(config.ExternalLoader, providersManager, localizationManager); externalScriptLoader.GlobalDefinesScript = scriptLoader.GlobalDefinesScript; } if (Application.isPlaying && config.EnableNavigator) { var navigatorPrefab = Resources.Load <UI.ScriptNavigatorPanel>(navigatorPrefabResourcesPath); navigatorUI = Engine.Instantiate(navigatorPrefab, "ScriptNavigator"); navigatorUI.SortingOrder = config.NavigatorSortOrder; navigatorUI.SetIsVisible(false); } if (string.IsNullOrEmpty(config.StartGameScript)) { var scriptPaths = await scriptLoader.LocateAsync(string.Empty); StartGameScriptName = scriptPaths.FirstOrDefault()?.Replace(scriptLoader.PathPrefix + "/", string.Empty); } else { StartGameScriptName = config.StartGameScript; } }
public virtual void Initialize(ScriptNavigatorPanel navigator, string scriptName, IScriptPlayer player) { this.navigator = navigator; this.scriptName = scriptName; this.player = player; name = "PlayScript: " + scriptName; SetLabel(scriptName); isInitialized = true; UIComponent.interactable = true; }
protected override void Awake() { base.Awake(); syncImage = GetComponentInChildren <Image>(); panel = GetComponentInParent <ScriptNavigatorPanel>(); this.AssertRequiredObjects(syncImage, panel); scriptManager = Engine.GetService <IScriptManager>(); UIComponent.interactable = false; }
public virtual void Initialize(ScriptNavigatorPanel navigator, Script script, IScriptPlayer player) { this.navigator = navigator; this.script = script; this.player = player; name = "PlayScript: " + script.Name; if (labelText) { labelText.text = script.Name; } isInitialized = true; UIComponent.interactable = true; }