public static void Execute(EventArgs args) { if (Bools.ShouldUseCleanser() || (Bools.ShouldUseCleanse(ObjectManager.Player) && !Bools.IsSpellAvailable(SpellSlots.Cleanse))) { /// <summary> /// The Dervish Blade. /// </summary> if (ItemData.Dervish_Blade.GetItem().IsReady()) { Utility.DelayAction.Add( Bools.HasZedMark(ObjectManager.Player) ? 1500 : Bools.MustRandomize() ? WeightedRandom.Next(100, 200) : 0, () => { ItemData.Dervish_Blade.GetItem().Cast(); return; } ); } /// <summary> /// The Mercurial Scimitar. /// </summary> if (ItemData.Mercurial_Scimitar.GetItem().IsReady()) { Utility.DelayAction.Add( Bools.HasZedMark(ObjectManager.Player) ? 1500 : Bools.MustRandomize() ? WeightedRandom.Next(100, 200) : 0, () => { ItemData.Mercurial_Scimitar.GetItem().Cast(); return; } ); } /// <summary> /// The Quicksilver Sash. /// </summary> if (ItemData.Quicksilver_Sash.GetItem().IsReady()) { Utility.DelayAction.Add( Bools.HasZedMark(ObjectManager.Player) ? 1500 : Bools.MustRandomize() ? WeightedRandom.Next(100, 200) : 0, () => { ItemData.Quicksilver_Sash.GetItem().Cast(); return; } ); } /// <summary> /// The Mikaels Crucible. /// </summary> if (ItemData.Mikaels_Crucible.GetItem().IsReady()) { foreach (var Ally in HeroManager.Allies .Where( h => h.IsValidTarget(750f, false) && Bools.ShouldUseCleanse(h) && Bools.HasNoProtection(h))) { Utility.DelayAction.Add( Bools.MustRandomize() ? WeightedRandom.Next(100, 200) : 0, () => { ItemData.Mikaels_Crucible.GetItem().Cast(Ally); return; } ); } } } }