public AnimationManager() { mAniUtil = new AnimationUtil(); alphaGlideOut = mAniUtil.GetGlideOut(); alphaSineOut33 = mAniUtil.GetSineOut33(); alphaSineInOut80 = mAniUtil.GetSineInOut80(); animationCore = new Animation(); animationCore.Finished += AnimationCore_Finished; }
public AnimationManager() { hideItemList = new List <RotarySelectorItem>(); mAniUtil = new AnimationUtil(); alphaGlideOut = mAniUtil.GetGlideOut(); alphaSineOut33 = mAniUtil.GetSineOut33(); alphaSineInOut80 = mAniUtil.GetSineInOut80(); animationCore = new Animation(); animationCore.Finished += AnimationCore_Finished; stateAnimation = new Animation(); //stateAnimation.Finished += AnimationCore_Finished; }