internal static PubsubSimpleChannel Create(TwitchPubsubClient client, SubModel model) { var entity = new PubsubSimpleChannel(client, model.ChannelId); entity.Update(model); return(entity); }
internal virtual void Update(Model model) { Channel = new PubsubSimpleChannel(Client, model.ChannelId); Channel.Update(model); User = new PubsubSimpleUser(Client, model.UserId); User.Update(model); BitsUsed = model.BitsUsed; TotalBitsUsed = model.TotalBitsUsed; Context = model.Context; Type = model.MessageType; Version = model.Version; }