public static Cube <T> Create <T>(this CubeBuilder cubebuilder) where T : struct, IComparable { CubeConfig cube = cubebuilder.CreateConfig(); return(new Cube <T>(cube)); }
internal static CubeConfig GetConfig() { CubeBuilder builder = new CubeBuilder(); builder.SetName("New_Cube") .Storage(store => { store.SetStoreType(StorageType.Molap); }); return builder.CreateConfig(); }