///////////////////////////////////////////////////////////////////////////// // Overriden Package Implementation #region Package Members /// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initilaization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString())); base.Initialize(); // Proffer the service. IServiceContainer serviceContainer = this as IServiceContainer; NShaderLanguageService langService = new NShaderLanguageService(); langService.SetSite(this); serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); }
///////////////////////////////////////////////////////////////////////////// // Overriden Package Implementation #region Package Members /// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initilaization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString())); base.Initialize(); // Proffer the service. IServiceContainer serviceContainer = this as IServiceContainer; NShaderLanguageService langService = new NShaderLanguageService(); langService.SetSite(this); serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Since we register custom text markers we have to ensure the font and color // cache is up-to-date. ValidateFontAndColorCacheManagerIsUpToDate(); }
public NShaderViewFilter(NShaderLanguageService langService, CodeWindowManager mgr, IVsTextView view) : base(mgr, view) { this.langService = langService; }
///////////////////////////////////////////////////////////////////////////// // Overriden Package Implementation #region Package Members /// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initilaization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Trace.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString())); base.Initialize(); // Proffer the service. IServiceContainer serviceContainer = this as IServiceContainer; NShaderLanguageService langService = new NShaderLanguageService(); langService.SetSite(this); serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Since we register custom text markers we have to ensure the font and color // cache is up-to-date. ValidateFontAndColorCacheManagerIsUpToDate(); }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString())); base.Initialize(); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; // Initialize the build monitor, that will display BuildEngine results in the Build Output pane. buildLogPipeGenerator = new BuildLogPipeGenerator(this); dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; var errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Paradox Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); langService.InitializeColors(); // Make sure to initialize colors before registering! serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { ParadoxCommands.ServiceProvider = this; ParadoxCommands.RegisterCommands(mcs); } // Get General Output pane (for error logging) var generalOutputPane = GetGeneralOutputPane(); var paradoxSdkDir = ParadoxCommandsProxy.ParadoxSdkDir; if (paradoxSdkDir == null) { generalOutputPane.OutputStringThreadSafe("Could not find Paradox SDK directory.\r\n"); generalOutputPane.Activate(); } // Start PackageBuildMonitorRemote in a separate app domain buildMonitorDomain = ParadoxCommandsProxy.CreateParadoxDomain(); try { var remoteCommands = ParadoxCommandsProxy.CreateProxy(buildMonitorDomain); remoteCommands.StartRemoteBuildLogServer(new BuildMonitorCallback(dte2), buildLogPipeGenerator.LogPipeUrl); } catch (Exception e) { generalOutputPane.OutputStringThreadSafe(string.Format("Error loading Paradox SDK: {0}\r\n", e)); generalOutputPane.Activate(); // Unload domain right away AppDomain.Unload(buildMonitorDomain); buildMonitorDomain = null; } // Preinitialize the parser in a separate thread var thread = new System.Threading.Thread( () => { try { ParadoxCommandsProxy.GetProxy().Initialize(null); } catch (Exception ex) { generalOutputPane.OutputStringThreadSafe(string.Format("Error Initializing Paradox Language Service: {0}\r\n", ex.InnerException ?? ex)); generalOutputPane.Activate(); errorListProvider.Tasks.Add(new ErrorTask(ex.InnerException ?? ex)); } }); thread.Start(); // Register a timer to call our language service during // idle periods. var mgr = GetService(typeof(SOleComponentManager)) as IOleComponentManager; if (m_componentID == 0 && mgr != null) { OLECRINFO[] crinfo = new OLECRINFO[1]; crinfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crinfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crinfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crinfo[0].uIdleTimeInterval = 1000; int hr = mgr.FRegisterComponent(this, crinfo, out m_componentID); } }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString())); base.Initialize(); IDEBuildLogger.UserRegistryRoot = UserRegistryRoot; solutionEventsListener = new SolutionEventsListener(this); solutionEventsListener.AfterSolutionBackgroundLoadComplete += solutionEventsListener_AfterSolutionBackgroundLoadComplete; dte2 = GetGlobalService(typeof(SDTE)) as DTE2; // Register the C# language service var serviceContainer = this as IServiceContainer; errorListProvider = new ErrorListProvider(this) { ProviderGuid = new Guid("ad1083c5-32ad-403d-af3d-32fee7abbdf1"), ProviderName = "Paradox Shading Language" }; var langService = new NShaderLanguageService(errorListProvider); langService.SetSite(this); langService.InitializeColors(); // Make sure to initialize colors before registering! serviceContainer.AddService(typeof(NShaderLanguageService), langService, true); // Add our command handlers for menu (commands must exist in the .vsct file) var mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService; if (null != mcs) { ParadoxCommands.ServiceProvider = this; ParadoxCommands.RegisterCommands(mcs); } // Register a timer to call our language service during // idle periods. var mgr = GetService(typeof(SOleComponentManager)) as IOleComponentManager; if (m_componentID == 0 && mgr != null) { OLECRINFO[] crinfo = new OLECRINFO[1]; crinfo[0].cbSize = (uint)Marshal.SizeOf(typeof(OLECRINFO)); crinfo[0].grfcrf = (uint)_OLECRF.olecrfNeedIdleTime | (uint)_OLECRF.olecrfNeedPeriodicIdleTime; crinfo[0].grfcadvf = (uint)_OLECADVF.olecadvfModal | (uint)_OLECADVF.olecadvfRedrawOff | (uint)_OLECADVF.olecadvfWarningsOff; crinfo[0].uIdleTimeInterval = 1000; int hr = mgr.FRegisterComponent(this, crinfo, out m_componentID); } }