public Music(IMixer mixer, string directory) { _mixer = mixer; _sampleRate = mixer.OutputRate; _volumeL = _volumeR = 192; _soundHandle = _mixer.PlayStream(SoundType.Plain, this, -1, Mixer.MaxChannelVolume, 0, false, true); _handles = new MusicHandle[2]; for (int i = 0; i < _handles.Length; i++) { _handles[i] = new MusicHandle(directory); } }