public bool m00031c(struct0207 p0) { if (this.m000319().m0001fb(enum020b.f000110) && !p0.m0001fb(enum020b.f000110)) { return true; } this.f0000a0 = false; KeyboardState state = Keyboard.GetState(); if ((this.m00031b(state) != 2) && state.IsKeyDown(Keys.K)) { this.f0000a0 = true; } if (this.f000056 && !this.f0000a0) { this.f000056 = this.f0000a0; return true; } this.f000056 = this.f0000a0; return false; }
public bool m00031a(struct0207 p0) { if (this.m000319().m0001fb(enum020b.f000017) && !p0.m0001fb(enum020b.f000017)) { return true; } this.f000057 = false; KeyboardState state = Keyboard.GetState(); if ((this.m00031b(state) != 2) && state.IsKeyDown(Keys.L)) { this.f000057 = true; } if (this.f00000a && !this.f000057) { this.f00000a = this.f000057; return true; } this.f00000a = this.f000057; return false; }