public virtual void Init(Camera camera, IEncoder encoder, CameraParameters param) { Width = param.cameraResolutionWidth; Height = param.cameraResolutionHeight; m_BlendMode = param.blendMode; m_TargetCamera = camera; m_Encoder = encoder; Shader blendshader; switch (m_BlendMode) { case BlendMode.RGBOnly: blendshader = Resources.Load<Shader>("Record/Shaders/NormalBlend"); m_BlendMaterial = new Material(blendshader); BlendTexture = new RenderTexture(Width, Height, 24, RenderTextureFormat.ARGB32); break; case BlendMode.VirtualOnly: blendshader = Resources.Load<Shader>("Record/Shaders/NormalBlend"); m_BlendMaterial = new Material(blendshader); BlendTexture = new RenderTexture(Width, Height, 24, RenderTextureFormat.ARGB32); break; case BlendMode.Blend: blendshader = Resources.Load<Shader>("Record/Shaders/AlphaBlend"); m_BlendMaterial = new Material(blendshader); BlendTexture = new RenderTexture(Width, Height, 24, RenderTextureFormat.ARGB32); break; case BlendMode.WidescreenBlend: blendshader = Resources.Load<Shader>("Record/Shaders/NormalBlend"); m_BlendMaterial = new Material(blendshader); BlendTexture = new RenderTexture(2 * Width, Height, 24, RenderTextureFormat.ARGB32); m_RGBSource = new RenderTexture(Width, Height, 24, RenderTextureFormat.ARGB32); m_TempCombineTex = new Texture2D(2 * Width, Height, TextureFormat.ARGB32, false); break; default: break; } m_TargetCamera.enabled = false; m_TargetCamera.targetTexture = new RenderTexture(Width, Height, 24, RenderTextureFormat.ARGB32); }
public void StartPhotoModeAsync(CameraParameters setupParams, OnPhotoModeStartedCallback onPhotoModeStartedCallback) { PhotoCaptureResult result = new PhotoCaptureResult(); try { setupParams.camMode = CamMode.PhotoMode; m_CaptureContext.StartCaptureMode(setupParams); m_CaptureContext.StartCapture(); NRKernalUpdater.Instance.StartCoroutine(OnPhotoModeStartedReady(() => { result.resultType = CaptureResultType.Success; onPhotoModeStartedCallback?.Invoke(result); })); } catch (Exception) { result.resultType = CaptureResultType.UnknownError; onPhotoModeStartedCallback?.Invoke(result); throw; } }
public void SetConfig(CameraParameters cameraparm) { m_CameraParameters = cameraparm; }
public void Config(CameraParameters param) { Config(new NativeEncodeConfig(param)); }
public void Config(CameraParameters param) { this.m_CameraParameters = param; m_Requests = new Queue <AsyncGPUReadbackRequest>(); m_Tasks = new Queue <CaptureTask>(); }