private void UpdateTrackableProperties(NRTrackableBehaviour[] trackables) { for (int i = 0; i < trackables.Length; i++) { NRTrackableBehaviour trackableBehaviour = trackables[i]; NRTrackableAccessor trackableAccessor = NRAccessorFactory.Create(trackableBehaviour); if (trackableAccessor != null) { trackableAccessor.ApplyDataProperties(); } } }
private void UpdateTrackableAppearance(NRTrackableBehaviour[] trackables) { if (!Application.isPlaying) { for (int i = 0; i < trackables.Length; i++) { NRTrackableBehaviour trackableBehaviour = trackables[i]; NRTrackableAccessor trackableAccessor = NRAccessorFactory.Create(trackableBehaviour); if (trackableAccessor != null) { trackableAccessor.ApplyDataAppearance(); } } } }