public void SwitchScreen(String screen) { if (this._screens.ContainsKey(screen)) { Utils.Events.fire("ScreenManager::changeScreen", new object[]{ "test",new Vector2(10,10) } ); this._currentScreen = this._screens[screen]; } }
public void addScreen(String key, Screen screen) { this._screens.Add(key,screen); if (this._currentScreen == null) { SwitchScreen(key); } }