public void GenerateMemory(string dataPath, int inputVectorLength, int[] netScheme) { Generator generator = new Generator(); generator.GenerateMemory(inputVectorLength, netScheme, dataPath); Console.WriteLine("Memory generated!"); }
public void GenerateMemory() { Generator generator = new Generator(); Console.Write("Input input-vector length: "); int inputVectorLength = Convert.ToInt32(Console.ReadLine()); int[] netScheme = InputNetScheme(); generator.GenerateMemory(inputVectorLength, netScheme, "memoryClear.txt"); Console.WriteLine("Memory generated!"); }
public void GenerateDefaultMemory(string dataPath) { Generator generator = new Generator(); Console.Write("Input input-vector length: "); int inputVectorLength = 3; int[] netScheme = new int[2] { 2, 2 }; generator.GenerateMemory(inputVectorLength, netScheme, dataPath); Console.WriteLine("Memory generated!"); }