public SettingsGame(NIM_Game_Settings InpGameSettings) { InitializeComponent(); this.settings = InpGameSettings; if (settings.RowNumb == 0) { settings.RowNumb = 3; settings.RowMinHeight = 3; settings.RowMaxHeight = 10; } numericUpDownRows.Value = Convert.ToDecimal(settings.RowNumb); numericUpDownMin.Value = Convert.ToDecimal(settings.RowMinHeight); numericUpDownMax.Value = Convert.ToDecimal(settings.RowMaxHeight); //cmbWincondition.SelectedIndex = Convert.ToInt32(settings.lastWins); }
public Game(NIM_Game ActiveGame, NIM_Game_Settings InpSettings) { InitializeComponent(); this.game = ActiveGame; this.settings = InpSettings; }
public Menu() { InitializeComponent(); settings = new NIM_Game_Settings(); }