public override bool SetRecordInt(NFGUID self, string strRecordName, int nRow, int nCol, Int64 nValue) { if (mhtObject.ContainsKey(self)) { NFIObject xGameObject = (NFIObject)mhtObject[self]; return(xGameObject.SetRecordInt(strRecordName, nRow, nCol, nValue)); } return(false); }