public void RequireCreateRole(string strAccount, string strRoleName, int byCareer, int bySex, int nGameID) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(strAccount); xData.race = 0; xData.game_id = nGameID; MemoryStream stream = new MemoryStream(); Serializer.Serialize <NFMsg.ReqCreateRole>(stream, xData); SendMsg(new NFCoreEx.NFIDENTID(), NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); if (NFStart.Instance.bDebugMode) { NFMsg.AckRoleLiteInfoList xAckBodyData = new NFMsg.AckRoleLiteInfoList(); NFMsg.RoleLiteInfo info = new NFMsg.RoleLiteInfo(); info.career = byCareer; info.sex = bySex; info.noob_name = xData.noob_name; info.race = xData.race; info.noob_name = xData.noob_name; info.id = new NFMsg.Ident(); info.game_id = 1; info.role_level = 1; info.view_record = xData.account = UnicodeEncoding.Default.GetBytes(""); info.delete_time = 1; info.reg_time = 1; info.last_offline_time = 1; info.last_offline_ip = 1; xAckBodyData.char_data.Add(info); MemoryStream xAckBodyStream = new MemoryStream(); Serializer.Serialize <NFMsg.AckRoleLiteInfoList>(xAckBodyStream, xAckBodyData); NFMsg.MsgBase xAckData = new NFMsg.MsgBase(); xAckData.player_id = info.id; xAckData.msg_data = xAckBodyStream.ToArray(); MemoryStream xAckAllStream = new MemoryStream(); Serializer.Serialize <NFMsg.MsgBase>(xAckAllStream, xAckData); MsgHead head = new MsgHead(); head.unMsgID = (UInt16)NFMsg.EGameMsgID.EGMI_ACK_ROLE_LIST; head.unDataLen = (UInt32)xAckAllStream.Length + (UInt32)ConstDefine.NF_PACKET_HEAD_SIZE; xNet.mxBinMsgEvent.OnMessageEvent(head, xAckAllStream.ToArray()); } }
public void RequireCreateRole(string strRoleName, int byCareer, int bySex) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.Career = byCareer; xData.Sex = bySex; xData.NoobName = ByteString.CopyFromUtf8(strRoleName); xData.Account = ByteString.CopyFromUtf8(mAccount); xData.Race = 0; mxBody.SetLength(0); xData.WriteTo(mxBody); mNetModule.SendMsg((int)NFMsg.EGameMsgID.ReqCreateRole, mxBody); }
public void RequireCreateRole(string strAccount, string strRoleName, int byCareer, int bySex, int nGameID) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(strAccount); xData.race = 0; xData.game_id = nGameID; mxBody.SetLength(0); mxSerializer.Serialize(mxBody, xData); SendMsg(new NFrame.NFGUID(), NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, mxBody); }
public void RequireCreateRole(string strRoleName, int byCareer, int bySex) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = ByteString.CopyFromUtf8(strRoleName); xData.account = ByteString.CopyFromUtf8(mAccount); xData.race = 0; xData.game_id = mServerID; mxBody.SetLength(0); xData.WriteTo(mxBody); mNetModule.SendMsg(NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, mxBody); }
public void RequireCreateRole(string strRoleName, int byCareer, int bySex) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = ByteString.CopyFromUtf8(strRoleName); xData.account = ByteString.CopyFromUtf8(mLoginModule.mAccount); xData.race = 0; xData.game_id = mLoginModule.mServerID; MemoryStream stream = new MemoryStream(); xData.WriteTo(stream); mNetModule.SendToServerByPB(NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); }
public void RequireCreateRole(string strRoleName, int byCareer, int bySex) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(NFCLoginLogic.Instance().mAccount); xData.race = 0; xData.game_id = NFCLoginLogic.Instance().mServerID; MemoryStream stream = new MemoryStream(); Serializer.Serialize <NFMsg.ReqCreateRole>(stream, xData); NFCNetLogic.Instance().SendToServerByPB(NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); }
public void RequireCreateRole(string strAccount, string strRoleName, int byCareer, int bySex, int nGameID) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(strAccount); xData.race = 0; xData.game_id = nGameID; MemoryStream stream = new MemoryStream(); Serializer.Serialize <NFMsg.ReqCreateRole>(stream, xData); SendMsg(new NFCoreEx.NFIDENTID(), NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); }
public void RequireCreateRole(string strAccount, string strRoleName, int byCareer, int bySex, int nGameID) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(strAccount); xData.race = 0; xData.game_id = nGameID; MemoryStream stream = new MemoryStream(); Serializer.Serialize<NFMsg.ReqCreateRole>(stream, xData); SendMsg(new NFCoreEx.NFIDENTID(), NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); }
public void RequireCreateRole(string strAccount, string strRoleName, int byCareer, int bySex, int nGameID) { if (strRoleName.Length >= 20 || strRoleName.Length < 1) { return; } NFMsg.ReqCreateRole xData = new NFMsg.ReqCreateRole(); xData.career = byCareer; xData.sex = bySex; xData.noob_name = UnicodeEncoding.Default.GetBytes(strRoleName); xData.account = UnicodeEncoding.Default.GetBytes(strAccount); xData.race = 0; xData.game_id = nGameID; MemoryStream stream = new MemoryStream(); Serializer.Serialize<NFMsg.ReqCreateRole>(stream, xData); SendMsg(new NFCoreEx.NFIDENTID(), NFMsg.EGameMsgID.EGMI_REQ_CREATE_ROLE, stream); if (NFStart.Instance.bDebugMode) { NFMsg.AckRoleLiteInfoList xAckBodyData = new NFMsg.AckRoleLiteInfoList(); NFMsg.RoleLiteInfo info = new NFMsg.RoleLiteInfo(); info.career = byCareer; info.sex = bySex; info.noob_name = xData.noob_name; info.race = xData.race; info.noob_name = xData.noob_name; info.id = new NFMsg.Ident(); info.game_id = 1; info.role_level = 1; info.view_record = xData.account = UnicodeEncoding.Default.GetBytes(""); info.delete_time = 1; info.reg_time = 1; info.last_offline_time = 1; info.last_offline_ip = 1; xAckBodyData.char_data.Add(info); MemoryStream xAckBodyStream = new MemoryStream(); Serializer.Serialize<NFMsg.AckRoleLiteInfoList>(xAckBodyStream, xAckBodyData); NFMsg.MsgBase xAckData = new NFMsg.MsgBase(); xAckData.player_id = info.id; xAckData.msg_data = xAckBodyStream.ToArray(); MemoryStream xAckAllStream = new MemoryStream(); Serializer.Serialize<NFMsg.MsgBase>(xAckAllStream, xAckData); MsgHead head = new MsgHead(); head.unMsgID = (UInt16)NFMsg.EGameMsgID.EGMI_ACK_ROLE_LIST; head.unDataLen = (UInt32)xAckAllStream.Length + (UInt32)ConstDefine.NF_PACKET_HEAD_SIZE; xNet.mxBinMsgEvent.OnMessageEvent(head, xAckAllStream.ToArray()); } }