상속: global::ProtoBuf.IExtensible
예제 #1
0
    public void RequireCompeleteTask(NFrame.NFGUID objectID, string strTaskID)
    {
        NFMsg.ReqCompeleteTask xData = new NFMsg.ReqCompeleteTask();
        xData.task_id = UnicodeEncoding.Default.GetBytes(strTaskID);

        MemoryStream stream = new MemoryStream();

        Serializer.Serialize <NFMsg.ReqCompeleteTask>(stream, xData);

        SendMsg(objectID, NFMsg.EGameMsgID.EGMI_REQ_COMPELETE_TASK, stream);
    }
예제 #2
0
        public void RequireCompeleteTask(NFrame.NFGUID objectID, string strTaskID)
        {
            NFMsg.ReqCompeleteTask xData = new NFMsg.ReqCompeleteTask();
            xData.task_id = UnicodeEncoding.Default.GetBytes(strTaskID);

            mxBody.SetLength(0);
            mxSerializer.Serialize(mxBody, xData);


            SendMsg(objectID, NFMsg.EGameMsgID.EGMI_REQ_COMPELETE_TASK, mxBody);
        }
예제 #3
0
    public void RequireCompeleteTask(NFCoreEx.NFIDENTID objectID, string strTaskID)
    {
        NFMsg.ReqCompeleteTask xData = new NFMsg.ReqCompeleteTask();
        xData.task_id = UnicodeEncoding.Default.GetBytes(strTaskID);

        MemoryStream stream = new MemoryStream();
        Serializer.Serialize<NFMsg.ReqCompeleteTask>(stream, xData);

        SendMsg(objectID, NFMsg.EGameMsgID.EGMI_REQ_COMPELETE_TASK, stream);
    }