예제 #1
0
 public string GetKickerPunterString(Team team)
 {
     Player k, p;
     k = team.GetPlayer("K",null,null,null,1);
     if(k.position == "X")
         k.skinColor = 1;
     p = team.GetPlayer("P",null,null,null,1);
     if(p.position == "X")
         p.skinColor = 1;
     string k_str = GetPlayerString(k);
     string p_str = GetPlayerString(p);
     team.AddPlayerToDepthChart("K",k);
     team.AddPlayerToDepthChart("P",p);
     return k_str + p_str;
 }
예제 #2
0
        /// <summary>
        /// Returns an array of 2 strings.
        /// ret[0] = the offensive string.
        /// ret[1] = the KR_PR string.
        /// </summary>
        /// <param name="team"></param>
        /// <returns></returns>
        public string GetOffensiveSkillPlayerString(Team team)
        {
            Player qb1,qb2,qb3,rb1,rb2,rb3,rb4,rb5,rb6,wr1,wr2,wr3,
                wr4,wr5,  //wr6,wr7,
                te1,te2,te3 //,te4
                =null;
            rb1=rb2=rb3=rb4=rb5=rb6=null;
            int fb_count = team.CountPositions("FB");
            if( fb_count > 3 )
                fb_count = 3;

            qb1 = team.GetQBPlayer(1);
            qb2 = team.GetQBPlayer(2);
            qb3 = team.GetQBPlayer(3);

            //What's this for?
            //			if(qb2.ranking < qb1.ranking && qb1.passingYards > qb2.passingYards)
            //			{
            //				qb2.ranking = qb1.ranking + 5;
            //			}

            if(qb2 == null)
                rb1=null;
            rb1 = team.GetPlayer("RB","HB",null,null,1);
            switch(fb_count)
            {
                case 0:
                    rb2 = team.GetPlayer("RB","HB",null,null,2);
                    rb3 = team.GetPlayer("RB","HB",null,null,3);
                    rb4 = team.GetPlayer("RB","HB",null,null,4);
                    rb5 = team.GetPlayer("RB","HB",null,null,5);
                    rb6 = team.GetPlayer("RB","HB",null,null,6);
                    break;
                case 1:
                    rb2 = team.GetPlayer("FB",null,null,null,1);
                    rb3 = team.GetPlayer("RB","HB",null,null,2);
                    rb4 = team.GetPlayer("RB","HB",null,null,3);
                    rb5 = team.GetPlayer("RB","HB",null,null,4);
                    rb6 = team.GetPlayer("RB","HB",null,null,5);
                    break;
                case 2:
                    rb2 = team.GetPlayer("FB",null,null,null,1);
                    rb3 = team.GetPlayer("RB","HB",null,null,2);
                    rb4 = team.GetPlayer("FB",null,null,null,2);
                    rb5 = team.GetPlayer("RB","HB",null,null,3);
                    rb6 = team.GetPlayer("RB","HB",null,null,4);
                    break;
                case 3:
                    rb2 = team.GetPlayer("FB",null,null,null,1);
                    rb3 = team.GetPlayer("RB","HB",null,null,2);
                    rb4 = team.GetPlayer("FB",null,null,null,2);
                    rb5 = team.GetPlayer("RB","HB",null,null,3);
                    rb6 = team.GetPlayer("FB",null,null,null,3);
                    break;
            }
            int wr_count = 1;
            wr1 = team.GetPlayer("WR",null,null,null,wr_count++);
            wr2 = team.GetPlayer("WR",null,null,null,wr_count++);
            wr3 = team.GetPlayer("WR",null,null,null,wr_count++);
            wr4 = team.GetPlayer("WR",null,null,null,wr_count++);
            wr5 = team.GetPlayer("WR",null,null,null,wr_count++);
            //wr6 = team.GetPlayer("WR",null,null,null,wr_count++);
            //wr7 = team.GetPlayer("WR",null,null,null,wr_count++);

            te1 = team.GetPlayer("TE",null,null,null,1);
            te2= team.GetPlayer("TE",null,null,null,2);
            te3 = team.GetPlayer("TE",null,null,null,3);
            //			te4 = team.GetPlayer("TE",null,null,null,4);

            //Take care of run+ shoot teams
            if(rb2.lname.ToLower() == "nobody"){
                rb2 = team.GetPlayer("WR",null,null,null,wr_count++);
                rb3 = team.GetPlayer("WR",null,null,null,wr_count++);
                rb4 = team.GetPlayer("WR",null,null,null,wr_count++);
            }
            else if(rb3.lname.ToLower() == "nobody"){
                rb3 = team.GetPlayer("WR",null,null,null,wr_count++);
                rb4 = team.GetPlayer("WR",null,null,null,wr_count++);
            }
            else if(rb4.lname.ToLower() == "nobody"){
                rb4 = team.GetPlayer("WR",null,null,null,wr_count++);
            }

            // take care of team with no or few tightends
            //			if(te1.lname.ToLower() == "nobody"){
            //				te1 = team.GetPlayer("WR",null,null,null,wr_count++);
            //				te2 = team.GetPlayer("WR",null,null,null,wr_count++);
            //			}
            //			else if(te2.lname.ToLower() == "nobody"){
            //				te2 = team.GetPlayer("WR",null,null,null,wr_count++);
            //			}

            // make sure the guy with the most Rush yards starts at RB
            if( rb1.rushYards < rb3.rushYards )
            {   // swap players
                Player tmp;
                tmp = rb1;
                rb1 = rb3;
                rb3 = tmp;
            }

            StringBuilder sb = new StringBuilder(3000);
            //string ret = //string.Format(
            sb.Append(	GetPlayerString(qb1));
            team.AddPlayerToDepthChart("QB1", qb1);
            if( qb2.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(qb2));
                team.AddPlayerToDepthChart("QB2",qb2);
            }
            if( qb3.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(qb3));
                team.AddPlayerToDepthChart("QB3",qb3);
            }
            int numFullbacks=1;
            int numHalfbacks=2;

            sb.Append(	GetPlayerString(rb1));
            team.AddPlayerToDepthChart("HB1",rb1);
            sb.Append(	GetPlayerString(rb2,"FB"));
            team.AddPlayerToDepthChart("FB1",rb2);
            sb.Append(	GetPlayerString(rb3));
            team.AddPlayerToDepthChart("HB2",rb3);
            team.DefaultReturnMan2 = rb3;

            if( rb4.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(rb4));
                string rb4Pos = rb4.position;
                if( rb4Pos.StartsWith("FB"))
                {
                    numFullbacks++;
                    team.AddPlayerToDepthChart("FB"+numFullbacks,rb4);
                }
                else
                {
                    numHalfbacks++;
                    team.AddPlayerToDepthChart("HB"+numHalfbacks,rb4);
                }
            }
            if( rb5.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(rb5));
                string rb5Pos = rb5.position;
                if( rb5Pos.StartsWith("FB"))
                {
                    numFullbacks++;
                    team.AddPlayerToDepthChart("FB"+numFullbacks,rb5);
                }
                else
                {
                    numHalfbacks++;
                    team.AddPlayerToDepthChart("HB"+numHalfbacks,rb5);
                }
            }
            //			if( rb6.lname.ToLower() != "nobody" )
            //				sb.Append(	GetPlayerString(rb6));
            sb.Append(	GetPlayerString(wr1));
            team.AddPlayerToDepthChart("WR1",wr1);
            sb.Append(	GetPlayerString(wr2));
            team.AddPlayerToDepthChart("WR2",wr2);
            sb.Append(	GetPlayerString(wr3));
            team.AddPlayerToDepthChart("WR3",wr3);
            team.DefaultReturnMan1 = wr3;

            if( wr4.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(wr4));
                team.AddPlayerToDepthChart("WR4",wr4);

            }
            if( wr5.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(wr5));
                team.AddPlayerToDepthChart("WR5",wr5);
            }
            //			if( wr6.lname.ToLower() != "nobody" )
            //				sb.Append(	GetPlayerString(wr6));
            //			if( wr7.lname.ToLower() != "nobody" )
            //				sb.Append(	GetPlayerString(wr7));

            if( te1.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(te1));
                team.AddPlayerToDepthChart("TE1",te1);
            }
            if( te2.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(te2));
                team.AddPlayerToDepthChart("TE2",te2);
            }
            if( te3.lname.ToLower() != "nobody" )
            {
                sb.Append(	GetPlayerString(te3));
                team.AddPlayerToDepthChart("TE3",te3);
            }
            //			if( te4.lname.ToLower() != "nobody" )
            //				sb.Append(	GetPlayerString(te4));

            string ret = sb.ToString();
            return ret;
        }
예제 #3
0
        /// <summary>
        /// Still have defects here.
        /// Starting players may not start due to the initial ranking system.
        /// TODO: look into solving this problem in the 'Sort' Method.
        /// 
        /// </summary>
        /// <param name="team"></param>
        /// <returns></returns>
        public string GetDefenseString(Team team)
        {
            Player de1,de2,de3,de4,dt1,dt2,dt3,dt4,
                olb1,olb2,olb3,olb4,ilb1,ilb2,ilb3,//ilb4,
                cb1,cb2,cb3,cb4,cb5,fs1,fs2,ss1,ss2;
            cb1=cb2=cb3=cb4=cb5=fs1=fs2=ss1=ss2 = null;

            ArrayList des = team.GetPlayersAtPositions(new string[] {"DE","DL"});
            ArrayList dts = team.GetPlayersAtPositions(new string[] {"DT","NT","DL"});
            ArrayList olbs = team.GetPlayersAtPositions(new string[] {"LB","OLB"});
            ArrayList ilbs = team.GetPlayersAtPositions(new string[] {"LB","ILB","MLB"});

            de1 = team.GetBestPlayer(des); des.Remove(de1);dts.Remove(de1);
            de2 = team.GetBestPlayer(des); des.Remove(de2);dts.Remove(de2);
            dt1 = team.GetBestPlayer(dts); des.Remove(dt1);dts.Remove(dt1);
            dt2 = team.GetBestPlayer(dts); des.Remove(dt2);dts.Remove(dt2);
            de3 = team.GetBestPlayer(des); des.Remove(de3);dts.Remove(de3);
            de4 = team.GetBestPlayer(des); des.Remove(de4);dts.Remove(de4);
            dt3 = team.GetBestPlayer(dts); des.Remove(dt3);dts.Remove(dt3);
            dt4 = team.GetBestPlayer(dts); des.Remove(dt4);dts.Remove(dt4);

            olb1 = team.GetBestPlayer(olbs); olbs.Remove(olb1);ilbs.Remove(olb1);
            olb2 = team.GetBestPlayer(olbs); olbs.Remove(olb2);ilbs.Remove(olb2);
            ilb1 = team.GetBestPlayer(ilbs); olbs.Remove(ilb1);ilbs.Remove(ilb1);
            ilb2 = team.GetBestPlayer(ilbs); olbs.Remove(ilb2);ilbs.Remove(ilb2);
            olb3 = team.GetBestPlayer(olbs); olbs.Remove(olb3);ilbs.Remove(olb3);
            olb4 = team.GetBestPlayer(olbs); olbs.Remove(olb4);ilbs.Remove(olb4);
            ilb3 = team.GetBestPlayer(ilbs); olbs.Remove(ilb3);ilbs.Remove(ilb3);
            //			ilb4 = team.GetPlayer("LB",null,null,null,8);

            int s_count = team.CountPositions("S") +
                          team.CountPositions("SS")+
                          team.CountPositions("FS");
            if(s_count > 4 )
                s_count = 4;

            switch(s_count)
            {
                case 0:
                    cb1 = team.GetPlayer("CB","DB",null,null,1);
                    cb2 = team.GetPlayer("CB","DB",null,null,2);
                    cb3 = team.GetPlayer("CB","DB",null,null,5);
                    cb4 = team.GetPlayer("CB","DB",null,null,6);
                    fs1  = team.GetPlayer("CB","DB",null,null,3);
                    ss1  = team.GetPlayer("CB","DB",null,null,4);
                    fs2  = team.GetPlayer("CB","DB",null,null,7);
                    ss2  = team.GetPlayer("CB","DB",null,null,8);
                    cb5  = team.GetPlayer("CB","DB",null,null,9);
                    break;
                case 1:
                    cb1 = team.GetPlayer("CB","DB",null,null,1);
                    cb2 = team.GetPlayer("CB","DB",null,null,2);
                    cb3 = team.GetPlayer("CB","DB",null,null,4);
                    cb4 = team.GetPlayer("CB","DB",null,null,5);
                    fs1  = team.GetPlayer("S","SS","FS", null,1);
                    ss1  = team.GetPlayer("CB","DB",null,null,3);
                    fs2  = team.GetPlayer("CB","DB",null,null,6);
                    ss2  = team.GetPlayer("CB","DB",null,null,7);
                    cb5  = team.GetPlayer("CB","DB",null,null,8);
                    break;
                case 2:
                    cb1 = team.GetPlayer("CB","DB",null,null,1);
                    cb2 = team.GetPlayer("CB","DB",null,null,2);
                    cb3 = team.GetPlayer("CB","DB",null,null,3);
                    cb4 = team.GetPlayer("CB","DB",null,null,4);
                    fs1  = team.GetPlayer("S","SS","FS", null,1);
                    ss1  = team.GetPlayer("S","SS","FS", null,2);
                    fs2  = team.GetPlayer("CB","DB",null,null,5);
                    ss2  = team.GetPlayer("CB","DB",null,null,6);
                    cb5  = team.GetPlayer("CB","DB",null,null,7);
                    break;
                case 3:
                    cb1 = team.GetPlayer("CB","DB",null,null,1);
                    cb2 = team.GetPlayer("CB","DB",null,null,2);
                    cb3 = team.GetPlayer("CB","DB",null,null,3);
                    cb4 = team.GetPlayer("CB","DB",null,null,4);
                    fs1  = team.GetPlayer("S","SS","FS", null,1);
                    ss1  = team.GetPlayer("S","SS","FS", null,2);
                    fs2  = team.GetPlayer("S","SS","FS", null,3);
                    ss2  = team.GetPlayer("CB","DB",null,null,5);
                    cb5  = team.GetPlayer("CB","DB",null,null,6);
                    break;
                case 4:
                    cb1 = team.GetPlayer("CB","DB",null,null,1);
                    cb2 = team.GetPlayer("CB","DB",null,null,2);
                    cb3 = team.GetPlayer("CB","DB",null,null,3);
                    cb4 = team.GetPlayer("CB","DB",null,null,4);
                    fs1  = team.GetPlayer("S","SS","FS", null,1);
                    ss1  = team.GetPlayer("S","SS","FS", null,2);
                    fs2  = team.GetPlayer("S","SS","FS", null,3);
                    ss2  = team.GetPlayer("S","SS","FS", null,4);
                    cb5  = team.GetPlayer("CB","DB",null,null,5);
                    break;
            }
            if(ss1.position == "CB"&& cb1.position == "DB"){
                Player tmp = ss1;
                ss1 = cb1;
                ss1=tmp;
            }
            if(ss1.position == "CB"&& cb2.position == "DB"){
                Player tmp = ss1;
                ss1 = cb2;
                ss1=tmp;
            }
            if(fs1.position == "CB"&& cb1.position == "DB"){
                Player tmp = fs1;
                fs1 = cb1;
                fs1=tmp;
            }
            if(fs1.position == "CB"&& cb2.position == "DB"){
                Player tmp = fs1;
                fs1 = cb2;
                fs1=tmp;
            }

            Player tmpPlayer;
            if(fs1.StarterPosition == "SS" || ss1.StarterPosition == "FS")
            {
                tmpPlayer = fs1;
                fs1 = ss1;
                ss1 = tmpPlayer;
            }

            StringBuilder sb = new StringBuilder(900);

            // defensive line
            if( de1 != null )
            {
                sb.Append(	GetPlayerString(de1,"DE"));
                team.AddPlayerToDepthChart("DE1",de1);
            }
            if( de2 != null)
            {
                sb.Append(	GetPlayerString(de2,"DE"));
                team.AddPlayerToDepthChart("DE2",de2);
            }
            if( dt1 != null )
            {
                sb.Append(	GetPlayerString(dt1,"DT"));
                team.AddPlayerToDepthChart("DT1",dt1);
            }
            if( dt2 != null )
            {
                sb.Append(	GetPlayerString(dt2,"DT"));
                team.AddPlayerToDepthChart("DT2",dt2);
            }
            if(de3 != null)
            { //if( de3.lname != "Nobody")
                sb.Append(	GetPlayerString(de3,"DE"));
                team.AddPlayerToDepthChart("DE3",de3);
            }
            if( de4 != null)
            { //if( de4.lname != "Nobody")
                sb.Append(	GetPlayerString(de4,"DE"));
                team.AddPlayerToDepthChart("DE4",de4);
            }
            if(dt3 != null)
            { //if( dt3.lname != "Nobody")
                sb.Append(	GetPlayerString(dt3,"DT"));
                team.AddPlayerToDepthChart("DT3",dt3);
            }
            if( dt4 != null)
            {//if( dt4.lname != "Nobody")
                sb.Append(	GetPlayerString(dt4,"DT"));
                team.AddPlayerToDepthChart("DT4",dt4);
            }

            // linebackers
            sb.Append(	GetPlayerString(olb1,"OLB"));
            team.AddPlayerToDepthChart("OLB1",olb1);
            sb.Append(	GetPlayerString(olb2,"OLB"));
            team.AddPlayerToDepthChart("OLB2",olb2);
            sb.Append(	GetPlayerString(ilb1,"ILB"));
            team.AddPlayerToDepthChart("ILB1",ilb1);
            sb.Append(	GetPlayerString(ilb2,"ILB"));
            team.AddPlayerToDepthChart("ILB2",ilb2);
            if( olb3 != null)
            {
                sb.Append(	GetPlayerString(olb3,"OLB"));
                team.AddPlayerToDepthChart("OLB3",olb3);
            }
            if( olb4 != null)
            {
                sb.Append(	GetPlayerString(olb4,"OLB"));
                team.AddPlayerToDepthChart("OLB4",olb4);
            }
            if( ilb3 != null)
            {
                sb.Append(	GetPlayerString(ilb3,"ILB"));
                team.AddPlayerToDepthChart("ILB3",ilb3);
            }
            //			if( ilb4.lname != "Nobody")
            //				sb.Append(	GetPlayerString(ilb4,"ILB"));

            // defensive backs
            sb.Append(	GetPlayerString(cb1,"CB"));
            team.AddPlayerToDepthChart("CB1",cb1);
            sb.Append(	GetPlayerString(cb2,"CB"));
            team.AddPlayerToDepthChart("CB2",cb2);
            sb.Append(	GetPlayerString(cb3,"CB"));
            team.AddPlayerToDepthChart("CB3",cb3);
            if( cb4.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(cb4,"CB"));
                team.AddPlayerToDepthChart("CB4",cb4);
            }
            if( cb5.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(cb5,"CB"));
                team.AddPlayerToDepthChart("CB5",cb5);
            }

            if( fs1.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(fs1,"FS"));
                team.AddPlayerToDepthChart("FS1",fs1);
            }
            if( ss1.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(ss1,"SS"));
                team.AddPlayerToDepthChart("SS1",ss1);
            }

            if( ss2.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(ss2,"SS"));
                team.AddPlayerToDepthChart("SS2",ss2);
            }
            if( fs2.lname != "Nobody")
            {
                sb.Append(	GetPlayerString(fs2,"FS"));
                team.AddPlayerToDepthChart("FS2",fs2);
            }

            string ret = sb.ToString();
            return ret;
        }