private void OnWizardCreate() { NCMBSettingsExtended ncmbSettingsEx = FindObjectOfType <NCMBSettingsExtended>(); if (ncmbSettingsEx == null) { GameObject ncmbSettingObject = new GameObject("NCMBSettingsExtended"); ncmbSettingsEx = ncmbSettingObject.AddComponent <NCMBSettingsExtended>(); } ncmbSettingsEx.Initialize(applicationKey, clientKey, usePush, useAnalytics, androidSenderId, responseValidation); if (useAPIKeyFile) { if (string.IsNullOrEmpty(apiKeyFilePath)) { Debug.Log("ファイルパスが空です"); return; } NCMBGenerateAPIKeyFile.GenerateAPIKeyFile(applicationKey, clientKey, apiKeyFilePath); ncmbSettingsEx.EnableToUseAPIKeyFile(apiKeyFilePath); } else { ncmbSettingsEx.DisableToUseAPIKeyFile(); } //NCMB Managerもなかったら作る// if (FindObjectOfType <NCMBManager>() == null) { new GameObject("NCMBManager").AddComponent <NCMBManager>(); } }
private void OnWizardCreate() { NCMBSettingsExtended.CreateAndInitiarize(applicationKey, clientKey, usePush, useAnalytics, androidSenderId, responseValidation, useExternalCryptedKeyFile); //NCMB Managerもなかったら作る// if (GameObject.FindObjectOfType <NCMBManager>() == null) { new GameObject("NCMBManager").AddComponent <NCMBManager>(); } }
private void OnWizardOtherButton() { NCMBSettingsExtended ncmbSettingsEx = FindObjectOfType <NCMBSettingsExtended>(); if (ncmbSettingsEx != null) { applicationKey = ncmbSettingsEx.GetApplicationKey(); clientKey = ncmbSettingsEx.GetClientKey(); } else { Debug.Log("NCMBSettingsExtended が存在しません。"); } }
private void OnWizardCreate() { GenerateAPIKeyFile(applicationKey, clientKey, apiKeyFilePath); NCMBSettingsExtended ncmbSettingsEx = FindObjectOfType <NCMBSettingsExtended>(); if (ncmbSettingsEx == null) { Debug.Log("NCMBSettingsExtendedが存在しません。初期設定ウィザードから作成して下さい。"); } else { ncmbSettingsEx.EnableToUseAPIKeyFile(apiKeyFilePath); } }