/// <summary> /// Load Xing Header /// </summary> /// <param name="frame">Frame</param> /// <returns>Xing Header</returns> public static XingHeader LoadXingHeader(Mp3Frame frame) { XingHeader xingHeader = new XingHeader(); xingHeader.frame = frame; int offset = 0; if (frame.MpegVersion == MpegVersion.Version1) { if (frame.ChannelMode != ChannelMode.Mono) offset = 32 + 4; else offset = 17 + 4; } else if (frame.MpegVersion == MpegVersion.Version2) { if (frame.ChannelMode != ChannelMode.Mono) offset = 17 + 4; else offset = 9 + 4; } else { return null; // throw new FormatException("Unsupported MPEG Version"); } if ((frame.RawData[offset + 0] == 'X') && (frame.RawData[offset + 1] == 'i') && (frame.RawData[offset + 2] == 'n') && (frame.RawData[offset + 3] == 'g')) { xingHeader.startOffset = offset; offset += 4; } else { return null; } XingHeaderOptions flags = (XingHeaderOptions)ReadBigEndian(frame.RawData, offset); offset += 4; if ((flags & XingHeaderOptions.Frames) != 0) { xingHeader.framesOffset = offset; offset += 4; } if ((flags & XingHeaderOptions.Bytes) != 0) { xingHeader.bytesOffset = offset; offset += 4; } if ((flags & XingHeaderOptions.Toc) != 0) { xingHeader.tocOffset = offset; offset += 100; } if ((flags & XingHeaderOptions.VbrScale) != 0) { xingHeader.vbrScale = ReadBigEndian(frame.RawData, offset); offset += 4; } xingHeader.endOffset = offset; return xingHeader; }
/// <summary> /// Load Xing Header /// </summary> /// <param name="frame">Frame</param> /// <returns>Xing Header</returns> public static XingHeader LoadXingHeader(Mp3Frame frame) { XingHeader xingHeader = new XingHeader(); xingHeader.frame = frame; int offset = 0; if (frame.MpegVersion == MpegVersion.Version1) { if (frame.ChannelMode != ChannelMode.Mono) { offset = 32 + 4; } else { offset = 17 + 4; } } else if (frame.MpegVersion == MpegVersion.Version2) { if (frame.ChannelMode != ChannelMode.Mono) { offset = 17 + 4; } else { offset = 9 + 4; } } else { return(null); // throw new FormatException("Unsupported MPEG Version"); } if ((frame.RawData[offset + 0] == 'X') && (frame.RawData[offset + 1] == 'i') && (frame.RawData[offset + 2] == 'n') && (frame.RawData[offset + 3] == 'g')) { xingHeader.startOffset = offset; offset += 4; } else { return(null); } XingHeaderOptions flags = (XingHeaderOptions)ReadBigEndian(frame.RawData, offset); offset += 4; if ((flags & XingHeaderOptions.Frames) != 0) { xingHeader.framesOffset = offset; offset += 4; } if ((flags & XingHeaderOptions.Bytes) != 0) { xingHeader.bytesOffset = offset; offset += 4; } if ((flags & XingHeaderOptions.Toc) != 0) { xingHeader.tocOffset = offset; offset += 100; } if ((flags & XingHeaderOptions.VbrScale) != 0) { xingHeader.vbrScale = ReadBigEndian(frame.RawData, offset); offset += 4; } xingHeader.endOffset = offset; return(xingHeader); }
/// <summary> /// Opens MP3 from a stream rather than a file /// Will not dispose of this stream itself /// </summary> /// <param name="inputStream">The incoming stream containing MP3 data</param> /// <param name="frameDecompressorBuilder">Factory method to build a frame decompressor</param> public Mp3FileReader(Stream inputStream, FrameDecompressorBuilder frameDecompressorBuilder) { // Calculated as a double to minimize rounding errors mp3Stream = inputStream; id3v2Tag = Id3v2Tag.ReadTag(mp3Stream); dataStartPosition = mp3Stream.Position; var firstFrame = Mp3Frame.LoadFromStream(mp3Stream); double bitRate = firstFrame.BitRate; xingHeader = XingHeader.LoadXingHeader(firstFrame); // If the header exists, we can skip over it when decoding the rest of the file if (xingHeader != null) dataStartPosition = mp3Stream.Position; // workaround for a longstanding issue with some files failing to load // because they report a spurious sample rate change var secondFrame = Mp3Frame.LoadFromStream(mp3Stream); if (secondFrame != null && (secondFrame.SampleRate != firstFrame.SampleRate || secondFrame.ChannelMode != firstFrame.ChannelMode)) { // assume that the first frame was some kind of VBR/LAME header that we failed to recognise properly dataStartPosition = secondFrame.FileOffset; // forget about the first frame, the second one is the first one we really care about firstFrame = secondFrame; } this.mp3DataLength = mp3Stream.Length - dataStartPosition; // try for an ID3v1 tag as well mp3Stream.Position = mp3Stream.Length - 128; byte[] tag = new byte[128]; mp3Stream.Read(tag, 0, 128); if (tag[0] == 'T' && tag[1] == 'A' && tag[2] == 'G') { id3v1Tag = tag; this.mp3DataLength -= 128; } mp3Stream.Position = dataStartPosition; // create a temporary MP3 format before we know the real bitrate this.Mp3WaveFormat = new Mp3WaveFormat(firstFrame.SampleRate, firstFrame.ChannelMode == ChannelMode.Mono ? 1 : 2, firstFrame.FrameLength, (int)bitRate); CreateTableOfContents(); this.tocIndex = 0; // [Bit rate in Kilobits/sec] = [Length in kbits] / [time in seconds] // = [Length in bits ] / [time in milliseconds] // Note: in audio, 1 kilobit = 1000 bits. bitRate = (mp3DataLength * 8.0 / TotalSeconds()); mp3Stream.Position = dataStartPosition; // now we know the real bitrate we can create an accurate this.Mp3WaveFormat = new Mp3WaveFormat(firstFrame.SampleRate, firstFrame.ChannelMode == ChannelMode.Mono ? 1 : 2, firstFrame.FrameLength, (int)bitRate); decompressor = frameDecompressorBuilder(Mp3WaveFormat); this.waveFormat = decompressor.OutputFormat; this.bytesPerSample = (decompressor.OutputFormat.BitsPerSample) / 8 * decompressor.OutputFormat.Channels; // no MP3 frames have more than 1152 samples in them // some MP3s I seem to get double this.decompressBuffer = new byte[1152 * bytesPerSample * 2]; }