public FallingPlatform(Level parent, XElement element) : this(parent) { Position = element.GetAttributeValue <Point3D16>("Position"); element.GetAttributeValueWithDefault(out FloatTime, "FloatTime", (ushort)20); }
public FallingPlatform(Level parent) { this.parent = parent; }
public FallingPlatform(Level parent, BinaryReader reader) : this(parent) { Position = new Point3D16(reader); FloatTime = reader.ReadUInt16(); }