public BoatController() { boat = Object.Instantiate(Resources.Load("Prefabs/boat", typeof(GameObject))) as GameObject; boat.name = "boat"; movescript = boat.AddComponent(typeof(MoveController)) as MoveController; boat.AddComponent(typeof(UserClick)); boatStatus = 0; frontCharacter = null; backCharacter = null; }
public ICharacterController(int index, string racing, Vector3 pos) { string path = "Prefabs/" + racing; character = Object.Instantiate(Resources.Load(path, typeof(GameObject))) as GameObject; character.name = racing + index.ToString(); character.transform.position = pos; race = racing; onBoat = false; place = "from"; movescript = character.AddComponent(typeof(MoveController)) as MoveController; userclick = character.AddComponent(typeof(UserClick)) as UserClick; userclick.setController(this); }