public override bool CanPickup(Item item, Player player) { if (MyTestMod.FullOfItem(item, player) && MyTestMod.CrudItems.Contains(item, player)) { return(false); } return(base.CanPickup(item, player)); }
public MyTestMod() { Properties = new ModProperties() { Autoload = true }; Instance = this; CrudItems.FillItemNames(); }