예제 #1
0
        private static void InitializeAudio()
        {
            AUDIO = new SDLAudio();
            NesEmu.SetupSoundPlayback(AUDIO, Settings.Audio_PlaybackEnabled, Settings.Audio_PlaybackFrequency);

            NesEmu.audio_playback_dmc_enabled = Settings.Audio_playback_dmc_enabled;
            NesEmu.audio_playback_noz_enabled = Settings.Audio_playback_noz_enabled;
            NesEmu.audio_playback_sq1_enabled = Settings.Audio_playback_sq1_enabled;
            NesEmu.audio_playback_sq2_enabled = Settings.Audio_playback_sq2_enabled;
            NesEmu.audio_playback_trl_enabled = Settings.Audio_playback_trl_enabled;
        }
예제 #2
0
파일: Main.cs 프로젝트: ywjno/mynes-code
        private static void InitializeAudio()
        {  
            AUDIO = new SDLAudio();
            NesEmu.SetupSoundPlayback(AUDIO, Settings.Audio_PlaybackEnabled, Settings.Audio_PlaybackFrequency);

            NesEmu.audio_playback_dmc_enabled = Settings.Audio_playback_dmc_enabled;
            NesEmu.audio_playback_noz_enabled = Settings.Audio_playback_noz_enabled;
            NesEmu.audio_playback_sq1_enabled = Settings.Audio_playback_sq1_enabled;
            NesEmu.audio_playback_sq2_enabled = Settings.Audio_playback_sq2_enabled;
            NesEmu.audio_playback_trl_enabled = Settings.Audio_playback_trl_enabled;
        }