private void toolStripButton_get_tgdb_Click(object sender, EventArgs e) { if (currentID == "") { return; } string entryName = MyNesDB.GetEntry(currentID).Name; FormSearchTheGamesDB frm = new FormSearchTheGamesDB(entryName); if (frm.ShowDialog(this) == DialogResult.OK) { // Set the data richTextBox1.Clear(); Game gm = GamesDB.GetGame(frm.SelectedResultID); richTextBox1.Text = gm.Overview; if (fileIndex >= 0 && fileIndex < detects.Length) { //save toolStripButton_SaveChanges_Click(sender, e); } else { SaveFileDialog sav = new SaveFileDialog(); sav.Title = Program.ResourceManager.GetString("Title_NewInfoFile"); sav.Filter = Program.ResourceManager.GetString("Filter_InfoFile"); // Determine file name MyNesDBEntryInfo entry = MyNesDB.GetEntry(currentID); sav.FileName = entry.Name + ".txt"; if (sav.ShowDialog(this) == DialogResult.OK) { // Save the file ! switch (Path.GetExtension(sav.FileName).ToLower()) { case ".rtf": case ".doc": richTextBox1.SaveFile(sav.FileName); break; default: File.WriteAllLines(sav.FileName, richTextBox1.Lines, Encoding.UTF8); break; } // Make sure this file isn't exist for selected game bool found = false; if (detects != null) { for (int i = 0; i < detects.Length; i++) { if (detects[i].Path == sav.FileName) { fileIndex = i; ShowCurrentFile(); found = true; return; } } } if (!found) { // Add it ! MyNesDetectEntryInfo newDetect = new MyNesDetectEntryInfo(); newDetect.GameID = currentID; newDetect.Path = sav.FileName; newDetect.Name = Path.GetFileNameWithoutExtension(sav.FileName); newDetect.FileInfo = ""; MyNesDB.AddDetect("INFOS", newDetect); // Refresh RefreshForEntry(currentID); fileIndex = detects.Length - 1; ShowCurrentFile(); } } } } }
private void toolStripButton_search_tgdb_Click(object sender, EventArgs e) { if (currentID == "") return; string entryName = MyNesDB.GetEntry(currentID).Name; FormSearchTheGamesDB frm = new FormSearchTheGamesDB(entryName); if (frm.ShowDialog(this) == DialogResult.OK) { TheGamesDBAPI.Game gm = TheGamesDBAPI.GamesDB.GetGame(frm.SelectedResultID); FormTheGamesDBImageMode frm2 = new FormTheGamesDBImageMode(gm.Images); if (frm2.ShowDialog(this) == DialogResult.OK) { // Browse for a folder FolderBrowserDialog fol = new FolderBrowserDialog(); string selectedPath = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures); switch (MODE) { case DetectMode.COVERS: { if (Program.Settings.Database_FoldersCovers != null) if (Program.Settings.Database_FoldersCovers.Count > 0) selectedPath = Program.Settings.Database_FoldersCovers[0]; break; } case DetectMode.SNAPS: { if (Program.Settings.Database_FoldersSnapshots != null) if (Program.Settings.Database_FoldersSnapshots.Count > 0) selectedPath = Program.Settings.Database_FoldersSnapshots[0]; break; } } fol.SelectedPath = selectedPath; fol.Description = Program.ResourceManager.GetString("Title_ChooseWhereToDownloadTheFiles"); if (fol.ShowDialog(this) == DialogResult.OK) { List<string> links = new List<string>(); if (frm2.SelectedBanners) { for (int i = 0; i < gm.Images.Banners.Count; i++) links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Banners[i].Path); } else if (frm2.SelectedBoxArtBack) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.BoxartBack.Path); } else if (frm2.SelectedBoxArtFront) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.BoxartFront.Path); } else if (frm2.SelectedFanart) { for (int i = 0; i < gm.Images.Fanart.Count; i++) links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Fanart[i].Path); } else if (frm2.SelectedScreenshots) { for (int i = 0; i < gm.Images.Screenshots.Count; i++) links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Screenshots[i].Path); } FormDownloadFiles down = new FormDownloadFiles(fol.SelectedPath, links.ToArray(), entryName); if (down.ShowDialog(this) == System.Windows.Forms.DialogResult.OK) { if (down.DownloadedPaths.Count > 0) { foreach (string file in down.DownloadedPaths) { // Make sure this file isn't exist for selected game bool found = false; if (detects != null) { foreach (MyNesDetectEntryInfo inf in detects) { if (inf.Path == file) { found = true; break; } } } if (!found) { // Add it ! MyNesDetectEntryInfo newDetect = new MyNesDetectEntryInfo(); newDetect.GameID = currentID; newDetect.Path = file; newDetect.Name = Path.GetFileNameWithoutExtension(file); newDetect.FileInfo = ""; MyNesDB.AddDetect(MODE.ToString(), newDetect); } } RefreshForEntry(currentID); } // Save folder switch (MODE) { case DetectMode.COVERS: { if (Program.Settings.Database_FoldersCovers != null) if (!Program.Settings.Database_FoldersCovers.Contains(fol.SelectedPath)) Program.Settings.Database_FoldersCovers.Insert(0, fol.SelectedPath); break; } case DetectMode.SNAPS: { if (Program.Settings.Database_FoldersSnapshots != null) if (!Program.Settings.Database_FoldersSnapshots.Contains(fol.SelectedPath)) Program.Settings.Database_FoldersSnapshots.Insert(0, fol.SelectedPath); break; } } } } } } }
private void toolStripButton_get_tgdb_Click(object sender, EventArgs e) { if (currentID == "") return; string entryName = MyNesDB.GetEntry(currentID).Name; FormSearchTheGamesDB frm = new FormSearchTheGamesDB(entryName); if (frm.ShowDialog(this) == DialogResult.OK) { // Set the data richTextBox1.Clear(); Game gm = GamesDB.GetGame(frm.SelectedResultID); richTextBox1.Text = gm.Overview; if (fileIndex >= 0 && fileIndex < detects.Length) { //save toolStripButton_SaveChanges_Click(sender, e); } else { SaveFileDialog sav = new SaveFileDialog(); sav.Title = Program.ResourceManager.GetString("Title_NewInfoFile"); sav.Filter = Program.ResourceManager.GetString("Filter_InfoFile"); // Determine file name MyNesDBEntryInfo entry = MyNesDB.GetEntry(currentID); sav.FileName = entry.Name + ".txt"; if (sav.ShowDialog(this) == DialogResult.OK) { // Save the file ! switch (Path.GetExtension(sav.FileName).ToLower()) { case ".rtf": case ".doc": richTextBox1.SaveFile(sav.FileName); break; default: File.WriteAllLines(sav.FileName, richTextBox1.Lines, Encoding.UTF8); break; } // Make sure this file isn't exist for selected game bool found = false; if (detects != null) { for (int i = 0; i < detects.Length; i++) { if (detects[i].Path == sav.FileName) { fileIndex = i; ShowCurrentFile(); found = true; return; } } } if (!found) { // Add it ! MyNesDetectEntryInfo newDetect = new MyNesDetectEntryInfo(); newDetect.GameID = currentID; newDetect.Path = sav.FileName; newDetect.Name = Path.GetFileNameWithoutExtension(sav.FileName); newDetect.FileInfo = ""; MyNesDB.AddDetect("INFOS", newDetect); // Refresh RefreshForEntry(currentID); fileIndex = detects.Length - 1; ShowCurrentFile(); } } } } }
private void toolStripButton_search_tgdb_Click(object sender, EventArgs e) { if (currentID == "") { return; } string entryName = MyNesDB.GetEntry(currentID).Name; FormSearchTheGamesDB frm = new FormSearchTheGamesDB(entryName); if (frm.ShowDialog(this) == DialogResult.OK) { TheGamesDBAPI.Game gm = TheGamesDBAPI.GamesDB.GetGame(frm.SelectedResultID); FormTheGamesDBImageMode frm2 = new FormTheGamesDBImageMode(gm.Images); if (frm2.ShowDialog(this) == DialogResult.OK) { // Browse for a folder FolderBrowserDialog fol = new FolderBrowserDialog(); string selectedPath = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures); switch (MODE) { case DetectMode.COVERS: { if (Program.Settings.Database_FoldersCovers != null) { if (Program.Settings.Database_FoldersCovers.Count > 0) { selectedPath = Program.Settings.Database_FoldersCovers[0]; } } break; } case DetectMode.SNAPS: { if (Program.Settings.Database_FoldersSnapshots != null) { if (Program.Settings.Database_FoldersSnapshots.Count > 0) { selectedPath = Program.Settings.Database_FoldersSnapshots[0]; } } break; } } fol.SelectedPath = selectedPath; fol.Description = Program.ResourceManager.GetString("Title_ChooseWhereToDownloadTheFiles"); if (fol.ShowDialog(this) == DialogResult.OK) { List <string> links = new List <string>(); if (frm2.SelectedBanners) { for (int i = 0; i < gm.Images.Banners.Count; i++) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Banners[i].Path); } } else if (frm2.SelectedBoxArtBack) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.BoxartBack.Path); } else if (frm2.SelectedBoxArtFront) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.BoxartFront.Path); } else if (frm2.SelectedFanart) { for (int i = 0; i < gm.Images.Fanart.Count; i++) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Fanart[i].Path); } } else if (frm2.SelectedScreenshots) { for (int i = 0; i < gm.Images.Screenshots.Count; i++) { links.Add(TheGamesDBAPI.GamesDB.BaseImgURL + gm.Images.Screenshots[i].Path); } } FormDownloadFiles down = new FormDownloadFiles(fol.SelectedPath, links.ToArray(), entryName); if (down.ShowDialog(this) == System.Windows.Forms.DialogResult.OK) { if (down.DownloadedPaths.Count > 0) { foreach (string file in down.DownloadedPaths) { // Make sure this file isn't exist for selected game bool found = false; if (detects != null) { foreach (MyNesDetectEntryInfo inf in detects) { if (inf.Path == file) { found = true; break; } } } if (!found) { // Add it ! MyNesDetectEntryInfo newDetect = new MyNesDetectEntryInfo(); newDetect.GameID = currentID; newDetect.Path = file; newDetect.Name = Path.GetFileNameWithoutExtension(file); newDetect.FileInfo = ""; MyNesDB.AddDetect(MODE.ToString(), newDetect); } } RefreshForEntry(currentID); } // Save folder switch (MODE) { case DetectMode.COVERS: { if (Program.Settings.Database_FoldersCovers != null) { if (!Program.Settings.Database_FoldersCovers.Contains(fol.SelectedPath)) { Program.Settings.Database_FoldersCovers.Insert(0, fol.SelectedPath); } } break; } case DetectMode.SNAPS: { if (Program.Settings.Database_FoldersSnapshots != null) { if (!Program.Settings.Database_FoldersSnapshots.Contains(fol.SelectedPath)) { Program.Settings.Database_FoldersSnapshots.Insert(0, fol.SelectedPath); } } break; } } } } } } }