예제 #1
0
        void OnEvent(MyEvent evt)
        {
            Log.AI("FanTan OnHit " + evt.type);
            var rd       = Random.Range(0, 100);
            var critical = 1;

            if (rd < 25)
            {
                critical = 2;
            }
            SkillDamageCaculate.DoDamage(obj, 100 * critical, evt.attacker, false);
        }
예제 #2
0
 //计算技能伤害
 public void DoDamage(GameObject g)
 {
     SkillDamageCaculate.DoDamage(attacker, skillFullData, g);
 }
예제 #3
0
 //计算技能伤害
 public void DoDamage(GameObject g)
 {
     SkillDamageCaculate.DoDamage(attacker, skillFullData, g, isStaticShoot);
 }