public void SetCompanySelected(Company company, bool value) { if (value == true && !_selectedCompanies.Contains(company)) _selectedCompanies.Add(company); else if (value == false && _selectedCompanies.Contains(company)) _selectedCompanies.Remove(company); }
public CompanyHeaderViewModel(Company company, NewGameSelectionModel selection) { _company = company; _selection = selection; }
public CompanyHeaderViewModel(Company company) { _company = company; }
// Results // Business constructor public Company__name( Company company ,IEnumerable<Company__name> prior ,string value ) { InitializeResults(); _company = new PredecessorObj<Company>(this, RoleCompany, company); _prior = new PredecessorList<Company__name>(this, RolePrior, prior); _value = value; }
public CorrespondenceFact CreateFact(FactMemento memento) { Company newFact = new Company(memento); // Create a memory stream from the memento data. using (MemoryStream data = new MemoryStream(memento.Data)) { using (BinaryReader output = new BinaryReader(data)) { newFact._unique = (Guid)_fieldSerializerByType[typeof(Guid)].ReadData(output); } } return newFact; }
// Business constructor public Turn( Company company ,Round round ) { InitializeResults(); _company = new PredecessorObj<Company>(this, RoleCompany, company); _round = new PredecessorObj<Round>(this, RoleRound, round); }
// Fields // Results // Business constructor public Director( Individual individual ,Company company ) { InitializeResults(); _individual = new PredecessorObj<Individual>(this, RoleIndividual, individual); _company = new PredecessorObj<Company>(this, RoleCompany, company); }
public bool IsCompanySelected(Company company) { return _selectedCompanies.Contains(company); }
public GameSelectionViewModel(Company company, GameSelectionModel selection) { _company = company; _selection = selection; }