public ZYDifficultMode NewDifficultMode() { ZYDifficultMode difficultMode = new ZYDifficultMode(this); difficultMode.SetX(0); difficultMode.SetY(0); difficultMode.SetSpeed(); return(difficultMode); }
public ZYEasyMode NewZYGame() { _easyMode = new ZYEasyMode(this); _mediumMode = new ZYMediumMode(this); _difficultMode = new ZYDifficultMode(this); _easyMode.SetX(0); _easyMode.SetY(0); _mediumMode.SetX(0); _mediumMode.SetY(0); _difficultMode.SetX(0); _difficultMode.SetY(0); return(_easyMode); }