예제 #1
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 public override void OnEnter(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
 {
     CharacterControl control = characterState.GetCharacterControl(animator);
 }
예제 #2
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 public override void OnExit(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
 {
 }
예제 #3
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 public override void OnExit(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
 {
     animator.SetInteger(TransitionParameter.TransitionIndex.ToString(), 0);
 }
예제 #4
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 public override void UpdateAbility(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
 {
     CharacterControl control = characterState.GetCharacterControl(animator);
 }
예제 #5
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        public override void OnEnter(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
        {
            CharacterControl control = characterState.GetCharacterControl(animator);

            control.animationProgress.thisAllowEarlyTurn = true;
        }
예제 #6
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 public abstract void UpdateAbility(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo);
예제 #7
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 public abstract void OnEnter(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo);