public BS_End(ViewManager viewManager) : base(viewManager) { //background Image SwinGame.LoadBitmapNamed("Ending1", "Ending1"); _menu = SwinGame.CreateSprite(SwinGame.BitmapNamed("Ending1")); // //Go to menu _gotoMenuButton = new BS_Button("grey_button06.png"); _gotoMenuButton.SetWidth(191); _gotoMenuButton.SetHeight(49); _gotoMenuButton.SetText("-Back to Menu-", 25); // }
public BS_Instruction(ViewManager viewManager) : base(viewManager) { //background Image _image = "instruction.png"; SwinGame.LoadBitmapNamed(_image, _image); _menu = SwinGame.CreateSprite(SwinGame.BitmapNamed(_image)); // //Go to menu _gotoMenuButton = new BS_Button("grey_button06.png"); _gotoMenuButton.SetWidth(191); _gotoMenuButton.SetHeight(49); _gotoMenuButton.SetText(" Back to Menu ", 25); // }
public Settings(ViewManager viewManager) : base(viewManager) { //background Image _image = BS_bgSelector.bg_img(); SwinGame.LoadBitmapNamed(_image, _image); _menu = SwinGame.CreateSprite(SwinGame.BitmapNamed(_image)); // //next img button _nextImgButton = new BS_Button("flatDark24_2.png"); _nextImgButton.SetWidth(30); _nextImgButton.SetHeight(30); _nextImgButton.SetText(" Background Changer ", 15); //previous img button _previousImgButton = new BS_Button("flatDark23_2.png"); _previousImgButton.SetWidth(30); _previousImgButton.SetHeight(30); //BGM1 button _BGM1Button = new MWButton("red_button2.png"); _BGM1Button.SetWidth(80); _BGM1Button.SetHeight(40); _BGM1Button.SetText("Adventure", 15); //BGM2 button _BGM2Button = new MWButton("red_button2.png"); _BGM2Button.SetWidth(80); _BGM2Button.SetHeight(40); _BGM2Button.SetText(" Fantasy ", 15); //stop BGM button _stopBGMButton = new MWButton("red_button2.png"); _stopBGMButton.SetWidth(80); _stopBGMButton.SetHeight(40); _stopBGMButton.SetText("No Music", 15); //Go to menu _gotoMenuButton = new BS_Button("grey_button06.png"); _gotoMenuButton.SetWidth(191); _gotoMenuButton.SetHeight(49); _gotoMenuButton.SetText(" Back to Menu ", 25); // }
public BS_Game(ViewManager viewManager) : base(viewManager) { _sideBar = new BS_SideBar(_viewManager); _servingArea = new BS_ServingArea(); _btmBar = new BS_BottomBar(); _giveUpButton = new BS_Button("blue_button07.png"); _giveUpButton.SetWidth(80); _giveUpButton.SetHeight(80); _giveUpButton.SetText("Exit", 35); //Register for Observer Pattern foreach (BS_DiningTable diningTable in _servingArea.DiningTable) { diningTable.RegisterSideBar(_sideBar); } _btmBar.RegisterStove(_servingArea.Stoves); _servingArea.Player.RegisterHoldingFrame(_sideBar.HoldingFoodFrame); // }
public Menu(ViewManager viewManager) : base(viewManager) { _backgroundImage = BS_bgSelector.bg_img(); SwinGame.LoadBitmapNamed(_backgroundImage, _backgroundImage); _menu = SwinGame.CreateSprite(SwinGame.BitmapNamed(_backgroundImage)); _startButton = new ZYButton("grey_button06.png"); _startButton.SetWidth(191); _startButton.SetHeight(49); _startButton.SetText(" Start ", 33); _settingsButton = new BS_Button("grey_button06.png"); _settingsButton.SetWidth(191); _settingsButton.SetHeight(49); _settingsButton.SetText(" Settings ", 33); _instructionButton = new ZYButton("grey_button06.png"); _instructionButton.SetWidth(191); _instructionButton.SetHeight(49); _instructionButton.SetText(" Instruction ", 33); }