예제 #1
0
        public AbilityT UnPack()
        {
            var _o = new AbilityT();

            this.UnPackTo(_o);
            return(_o);
        }
예제 #2
0
 public static Offset <MyGame.Example.Ability> Pack(FlatBufferBuilder builder, AbilityT _o)
 {
     if (_o == null)
     {
         return(default(Offset <MyGame.Example.Ability>));
     }
     return(CreateAbility(
                builder,
                _o.Id,
                _o.Distance));
 }
예제 #3
0
 public void UnPackTo(AbilityT _o)
 {
     _o.Id       = this.Id;
     _o.Distance = this.Distance;
 }