public List <Point3d> GeoGetAllPoint() { List <Point3d> points = new List <Point3d>(); for (int z = 0; z < Resolution; z++) { for (int y = 0; y < Resolution; y++) { for (int x = 0; x < Resolution; x++) { MarchingPoint currentPoint = MarchingPoints[x, y, z]; points.Add(MarchingPoints[x, y, z].point); } } } return(points); }
public MarchingVertices(double area, int resolution) { CubeSize = area / (resolution - 1); Resolution = resolution; MarchingPoints = new MarchingPoint[Resolution, Resolution, Resolution]; for (int z = 0; z < Resolution; z++) { for (int y = 0; y < Resolution; y++) { for (int x = 0; x < Resolution; x++) { MarchingPoints[x, y, z] = new MarchingPoint(x * CubeSize, y * CubeSize, z * CubeSize); } } } }