예제 #1
0
 // getBoxPoints
 public float[] calcNextFrame(TextureData textureData, Texture2D output = null)
 {
     return(calcNextFrame(UUtils.TextureToMat24(textureData), output));
 }
예제 #2
0
        private CvPoint2D32f[] outputQuad = new CvPoint2D32f[4];        // Output Quadrilateral or World plane coordinates

        // NOTE : updates oldPt array after a long, long, long process
        // was: private void processFrame(CvMat inputMat)
        private CvMat processFrame(TextureData textureData)
        {
            return(processFrame(UUtils.TextureToMat24(textureData)));
        }