public bool Push(PirateShip target, MapObject obj) { return(Bot.Engine.Push(pirate, (Pirate)target, obj)); }
public bool SwapStates(PirateShip other) { return(Bot.Engine.SwapStates(this, other)); }
public bool Push(PirateShip target, MapObject obj) { return(Bot.Engine.Push(pirate, (Pirate)target, obj)); }
public bool SwapStates(PirateShip other) { return(Bot.Engine.SwapStates(this, other)); }