//正常模式游戏结束判定 private void NomalCheckEnding() { this.pictureBox1.Invalidate(); //BOSS死亡游戏结束 if (Scene.Instance.win == 1) { timer1.Stop(); nomalwin a = new nomalwin(); a.Show(); } //都死亡游戏结束 if (Scene.Instance.P1Play == null && Scene.Instance.P2Play == null) { timer1.Stop(); nomallose a = new nomallose(); a.Show(); // MessageBox.Show("You are loser"); // this.Close(); } //老鹰没了 游戏结束 if (Scene.Instance.Symbol == null) { timer1.Stop(); nomallose a = new nomallose(); a.Show(); // MessageBox.Show("You are loser"); // this.Close(); } }