private IEnumerable <Toil> PrepareToIngestToils_ToolUser(Toil chewToil) { yield return(ReserveFood()); Toil gotoToPickup = Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(TargetIndex.A); yield return(Toils_Jump.JumpIf(gotoToPickup, () => pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation))); yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.Touch).FailOnDespawnedNullOrForbidden(TargetIndex.A)); yield return(Toils_Jump.Jump(chewToil)); yield return(gotoToPickup); yield return(Toils_MonsterIngest.PickupIngestible(TargetIndex.A, pawn)); if (job.takeExtraIngestibles > 0) { foreach (Toil item in TakeExtraIngestibles()) { yield return(item); } } if (!pawn.Drafted) { yield return(Toils_MonsterIngest.CarryIngestibleToChewSpot(pawn, TargetIndex.A).FailOnDestroyedOrNull(TargetIndex.A)); } yield return(Toils_MonsterIngest.FindAdjacentEatSurface(TargetIndex.B, TargetIndex.A)); }
private IEnumerable <Toil> TakeExtraIngestibles() { if (!pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) { yield break; } Toil reserveExtraFoodToCollect = Toils_MonsterIngest.ReserveFoodFromStackForIngesting(TargetIndex.C); Toil findExtraFoodToCollect = new Toil { initAction = delegate { if (pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def) < job.takeExtraIngestibles) { Thing thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, ThingRequest.ForDef(IngestibleSource.def), PathEndMode.Touch, TraverseParms.For(pawn), 30f, (Thing x) => pawn.CanReserve(x, 10, 1) && !x.IsForbidden(pawn) && x.IsSociallyProper(pawn)); if (thing != null) { job.SetTarget(TargetIndex.C, thing); JumpToToil(reserveExtraFoodToCollect); } } }, defaultCompleteMode = ToilCompleteMode.Instant }; yield return(Toils_Jump.Jump(findExtraFoodToCollect)); yield return(reserveExtraFoodToCollect); yield return(Toils_Goto.GotoThing(TargetIndex.C, PathEndMode.Touch)); yield return(Toils_Haul.TakeToInventory(TargetIndex.C, () => job.takeExtraIngestibles - pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def))); yield return(findExtraFoodToCollect); }
protected override IEnumerable <Toil> MakeNewToils() { Toil chew = Toils_MonsterIngest.ChewIngestible(pawn, ChewDurationMultiplier, TargetIndex.A, TargetIndex.B).FailOn((Toil x) => !IngestibleSource.Spawned && (pawn.carryTracker == null || pawn.carryTracker.CarriedThing != IngestibleSource)).FailOnCannotTouch(TargetIndex.A, PathEndMode.Touch); foreach (Toil item in PrepareToIngestToils(chew)) { yield return(item); } yield return(chew); yield return(Toils_MonsterIngest.FinalizeIngest(pawn, TargetIndex.A)); yield return(Toils_Jump.JumpIf(chew, () => job.GetTarget(TargetIndex.A).Thing is Corpse && pawn.needs.food.CurLevelPercentage < 0.9f)); }