public CemeteryInformation(VeteranDBInfo record) { InitializeComponent(); WindowState = WindowState.Maximized; DataContext = this; Veteran = record; LoadCemeteryPictures(); }
private void LoadAllData(int recordId) { // If recordIds == null, it's a single record, the buttons are hidden if (recordIds != null) { if (recordIds.IndexOf(recordId) == 0) { Btn_Previous.IsEnabled = false; Btn_Next.IsEnabled = true; } else if (recordIds.IndexOf(recordId) == (recordIds.Count - 1)) { Btn_Previous.IsEnabled = true; Btn_Next.IsEnabled = false; } else { Btn_Previous.IsEnabled = true; Btn_Next.IsEnabled = true; } } DataContext = null; currentId = recordId; Veteran = new VeteranDBInfo(currentId); DataContext = this; ClearFields(); BuildServiceDetails(); LoadVeteranPictures(); BuildConflictsList(); BuildAwardsList(); }