protected virtual void OnReceivingObject(ReceiveArgs e) { ReceivingObject?.Invoke(this, e); }
private void ServerClient_ReceivingObject(object sender, ReceiveArgs e) { Program.MyServer.SendData(e.Data, Program.MyServer.Clients.GetSocket(((IPacket)Function.Deserialize(new MessageTCP(e.Data))).SenderUID)); }