public void ComputeReleaseChecksum(Release release)
 {
     AudioChecksumWindow checksumWindow = new AudioChecksumWindow();
     foreach (Track track in release.Tracklist)
     {
         checksumWindow.AddItem(track.GetAbsoluteFilename(this.CollectionManager));
     }
     checksumWindow.ShowDialog(Window.GetWindow(this.mainCollectionView));
 }