예제 #1
0
 static void playScene_TileSelected(object Sender, TileSelectEventArgs e)
 {
     playScene.ClearControls();
     PlaySceneControl ctl = new PlaySceneControl(playScene.ViewCenterX, playScene.ViewCenterY, playScene.ViewCenterZ, e.tile.PosX, e.tile.PosY, e.tile.PosZ, playScene, playScene.TopDirection, Mundasia.Interface.PlaySceneControlType.Move, 1);
     ctl.ControlSelected += playScene_ControlSelected;
     playScene.Add(ctl);
 }
예제 #2
0
 void scene_TileSelected(object Sender, TileSelectEventArgs e)
 {
     editPane.SetTile(e.tile);
 }
예제 #3
0
 static void playScene_DM_TileSelected(object Sender, TileSelectEventArgs e)
 {
     _currentTile = e.tile;
 }