static void playScene_TileSelected(object Sender, TileSelectEventArgs e) { playScene.ClearControls(); PlaySceneControl ctl = new PlaySceneControl(playScene.ViewCenterX, playScene.ViewCenterY, playScene.ViewCenterZ, e.tile.PosX, e.tile.PosY, e.tile.PosZ, playScene, playScene.TopDirection, Mundasia.Interface.PlaySceneControlType.Move, 1); ctl.ControlSelected += playScene_ControlSelected; playScene.Add(ctl); }
void scene_TileSelected(object Sender, TileSelectEventArgs e) { editPane.SetTile(e.tile); }
static void playScene_DM_TileSelected(object Sender, TileSelectEventArgs e) { _currentTile = e.tile; }