public void SendVoicePacket(PcmArray floatData) { // Don't send anything out if we're muted if (OurUserState == null || OurUserState.Mute) { return; } if (_manageSendBuffer != null) { _manageSendBuffer.SendVoice(floatData, SpeechTarget.Normal, 0); } }
public void SendVoicePacket(PcmArray floatData) { _manageSendBuffer.SendVoice(floatData, SpeechTarget.Normal, 0); }