public void ChangeRendering(bool render) { if (leafNode) { RenderedNode.ChangeRendering(render, containedShape, id, ref renderedNodes); } else { for (int i = 0; i < childCount; i++) { SphereTreeNode child = children[i]; if (child != null) { child.ChangeRendering(render); } } } }
public void ChangeRendering(bool render) { RenderedNode.ChangeRendering(render, shape, id, ref renderedNodes); }