public GunFireMessage(P2PMessage msg) { handedness = msg.ReadByte(); firepointPos = msg.ReadVector3(); firepointRotation = msg.ReadQuaternion(); ammoDamage = msg.ReadFloat(); projectileMass = msg.ReadFloat(); exitVelocity = msg.ReadFloat(); muzzleVelocity = msg.ReadFloat(); }
public GunFireMessage(P2PMessage msg) { fireOrigin = msg.ReadVector3(); fireDirection = msg.ReadVector3(); bulletDamage = msg.ReadFloat(); }