protected virtual void HandleResponseCashShopBuy(LiteNetLibMessageHandler messageHandler) { TransportHandler transportHandler = messageHandler.transportHandler; ResponseCashShopBuyMessage message = messageHandler.ReadMessage <ResponseCashShopBuyMessage>(); transportHandler.TriggerAck(message.ackId, message.responseCode, message); }
private void ResponseCashShopBuy(AckResponseCode responseCode, BaseAckMessage message) { ResponseCashShopBuyMessage castedMessage = (ResponseCashShopBuyMessage)message; switch (responseCode) { case AckResponseCode.Error: string errorMessage = string.Empty; switch (castedMessage.error) { case ResponseCashShopBuyMessage.Error.UserNotFound: errorMessage = LanguageManager.GetText(UILocaleKeys.UI_ERROR_USER_NOT_FOUND.ToString()); break; case ResponseCashShopBuyMessage.Error.ItemNotFound: errorMessage = LanguageManager.GetText(UILocaleKeys.UI_ERROR_ITEM_NOT_FOUND.ToString()); break; case ResponseCashShopBuyMessage.Error.NotEnoughCash: errorMessage = LanguageManager.GetText(UILocaleKeys.UI_ERROR_NOT_ENOUGH_CASH.ToString()); break; } UISceneGlobal.Singleton.ShowMessageDialog(LanguageManager.GetText(UILocaleKeys.UI_LABEL_ERROR.ToString()), errorMessage); break; case AckResponseCode.Timeout: UISceneGlobal.Singleton.ShowMessageDialog(LanguageManager.GetText(UILocaleKeys.UI_LABEL_ERROR.ToString()), LanguageManager.GetText(UILocaleKeys.UI_ERROR_CONNECTION_TIMEOUT.ToString())); break; default: UISceneGlobal.Singleton.ShowMessageDialog(LanguageManager.GetText(UILocaleKeys.UI_LABEL_SUCCESS.ToString()), LanguageManager.GetText(UILocaleKeys.UI_SUCCESS_CASH_SHOP_BUY.ToString())); RefreshCashShopInfo(); break; } }
protected virtual void HandleRequestCashShopBuy(LiteNetLibMessageHandler messageHandler) { long connectionId = messageHandler.connectionId; RequestCashShopBuyMessage message = messageHandler.ReadMessage <RequestCashShopBuyMessage>(); ResponseCashShopBuyMessage responseMessage = new ResponseCashShopBuyMessage(); responseMessage.ackId = message.ackId; responseMessage.responseCode = AckResponseCode.Error; responseMessage.error = ResponseCashShopBuyMessage.Error.NotAvailable; ServerSendPacket(connectionId, DeliveryMethod.ReliableOrdered, MsgTypes.CashShopBuy, responseMessage); }