public void CalculateDelta(NetStream state0, NetStream state1, NetStream delta) { bool flag = false; NetVector3 netVector = default(NetVector3); NetVector3 netVector2 = default(NetVector3); NetQuaternion netQuaternion = default(NetQuaternion); NetQuaternion netQuaternion2 = default(NetQuaternion); if (syncPosition == NetBodySyncPosition.Relative || syncPosition == NetBodySyncPosition.Absolute || syncPosition == NetBodySyncPosition.Local || syncPosition == NetBodySyncPosition.World || syncRotation == NetBodySyncRotation.Relative || syncRotation == NetBodySyncRotation.Absolute || syncRotation == NetBodySyncRotation.Local || syncRotation == NetBodySyncRotation.World) { if (syncPosition != 0) { netVector = ((state0 != null) ? NetVector3.Read(state0, posfull) : zero); netVector2 = NetVector3.Read(state1, posfull); flag |= (netVector2 != netVector); } if (syncRotation == NetBodySyncRotation.Relative || syncRotation == NetBodySyncRotation.Absolute || syncRotation == NetBodySyncRotation.Local || syncRotation == NetBodySyncRotation.World) { netQuaternion = ((state0 != null) ? NetQuaternion.Read(state0, rotfull) : identity); netQuaternion2 = NetQuaternion.Read(state1, rotfull); flag |= (netQuaternion2 != netQuaternion); } if (flag) { delta.Write(v: true); if (syncPosition != 0) { NetVector3.Delta(netVector, netVector2, poslarge).Write(delta, possmall, poslarge, posfull); } if (syncRotation == NetBodySyncRotation.Relative || syncRotation == NetBodySyncRotation.Absolute || syncRotation == NetBodySyncRotation.Local || syncRotation == NetBodySyncRotation.World) { NetQuaternion.Delta(netQuaternion, netQuaternion2, rotlarge).Write(delta, rotsmall, rotlarge, rotfull); } } else { delta.Write(v: false); } } if (syncRotation == NetBodySyncRotation.EulerX || syncRotation == NetBodySyncRotation.EulerY || syncRotation == NetBodySyncRotation.EulerZ) { eulerEncoder.CalculateDelta(state0, state1, delta); } if (syncLocalScale) { NetVector3 netVector3 = default(NetVector3); NetVector3 netVector4 = default(NetVector3); netVector3 = ((state0 != null) ? NetVector3.Read(state0, posfull) : zero); netVector4 = NetVector3.Read(state1, posfull); if (netVector4 != netVector3) { delta.Write(v: true); NetVector3.Delta(netVector3, netVector4, poslarge).Write(delta, possmall, poslarge, posfull); } else { delta.Write(v: false); } } }
public void CalculateDelta(NetStream state0, NetStream state1, NetStream delta) { encoder.CalculateDelta(state0, state1, delta); }