public new void init() { toggleGropFriend._instance = this; this.togFriend = toggleGropFriendBase.mTransform.FindChild("mainBody/left/toggleGroup/togFriend").GetComponent <Toggle>(); this.togBlackList = toggleGropFriendBase.mTransform.FindChild("mainBody/left/toggleGroup/togBlacklist").GetComponent <Toggle>(); this.togEnemy = toggleGropFriendBase.mTransform.FindChild("mainBody/left/toggleGroup/togEnemy").GetComponent <Toggle>(); this.togNearby = toggleGropFriendBase.mTransform.FindChild("mainBody/left/toggleGroup/togNearby").GetComponent <Toggle>(); this.togFriend.onValueChanged.AddListener(new UnityAction <bool>(this.onTogFriendClick)); this.togBlackList.onValueChanged.AddListener(new UnityAction <bool>(this.onTogBlackListClick)); this.togEnemy.onValueChanged.AddListener(new UnityAction <bool>(this.onTogEnemyListClick)); this.togNearby.onValueChanged.AddListener(new UnityAction <bool>(this.onTogNearbyListClick)); }
public static void init() { toggleGropFriendBase.mFriendList = new friendList(); toggleGropFriendBase.mBlackList = new blackList(); toggleGropFriendBase.mEnemyList = new enemyList(); toggleGropFriendBase.mNeighborList = new neighborList(); toggleGropFriendBase.mToggleGropFriend = new toggleGropFriend(); toggleGropFriendBase.mRecommendList = new recommendList(); toggleGropFriendBase.addToBalckListWaring = new AddToBalckListWaring(); toggleGropFriendBase.actionBlackListPanel = new actionBlackListPanelPrefab(); toggleGropFriendBase._actionEnemyPanel = new actionEnemyPanel(); toggleGropFriendBase._actionEnemyPanel.init(); toggleGropFriendBase.actionBlackListPanel.init(); toggleGropFriendBase.mRecommendList.init(); toggleGropFriendBase.mFriendList.init(); toggleGropFriendBase.mBlackList.init(); toggleGropFriendBase.mEnemyList.init(); toggleGropFriendBase.mNeighborList.init(); toggleGropFriendBase.mToggleGropFriend.init(); toggleGropFriendBase.app.init(); toggleGropFriendBase.anpp.init(); toggleGropFriendBase.addToBalckListWaring.init(); }