예제 #1
0
 public override void onClosed()
 {
     instance = null;
     //  EventTriggerListener.Get(fg).clearAllListener();
     InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_NORMAL);
     OnClosedProcess();
 }
예제 #2
0
 public override void onShowed()
 {
     npctalk.instance = this;
     InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_STORY);
     EventTriggerListener.Get(this.fg).onClick = new EventTriggerListener.VoidDelegate(this.onClick);
     this.showDesc();
     this.transTalk.gameObject.SetActive(true);
 }
예제 #3
0
 public override void onShowed()
 {
     instance = this;
     InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_STORY);
     //teach.SetActive(SelfRole.s_bStandaloneScene);
     EventTriggerListener.Get(fg).onClick = onClick;
     showDesc();
     transTalk.gameObject.SetActive(true);
 }
예제 #4
0
 public override void onClosed()
 {
     npctalk.instance = null;
     InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_NORMAL);
     this.OnClosedProcess();
 }