예제 #1
0
        public override void init()
        {
            this.beRequestFriendList     = new Dictionary <uint, a3_beRequestFriend.itemBeRequestFriend>();
            a3_beRequestFriend.mInstance = this;
            this.contentParent           = base.transform.FindChild("body/main/content").GetComponent <RectTransform>();
            this.itemPrefab = base.transform.FindChild("prefabs/itemBeRequestFirend").gameObject;
            BaseButton baseButton = new BaseButton(base.transform.FindChild("body/title/btnClose"), 1, 1);

            baseButton.onClick = new Action <GameObject>(this.onBtnCloseClick);
            BaseButton baseButton2 = new BaseButton(base.transform.FindChild("body/bottom/btnRefuse"), 1, 1);

            baseButton2.onClick = new Action <GameObject>(this.onBtnRefuseClick);
            BaseButton baseButton3 = new BaseButton(base.transform.FindChild("body/bottom/btnAgreen"), 1, 1);

            baseButton3.onClick = new Action <GameObject>(this.onBtnAgreenClick);
        }
예제 #2
0
        public override void init()
        {
            inText();
            beRequestFriendList = new Dictionary <uint, itemBeRequestFriend>();
            mInstance           = this;
            contentParent       = transform.FindChild("body/main/content").GetComponent <RectTransform>();
            itemPrefab          = transform.FindChild("prefabs/itemBeRequestFirend").gameObject;
            BaseButton btnClose = new BaseButton(transform.FindChild("body/title/btnClose"));

            btnClose.onClick = onBtnCloseClick;
            BaseButton btnRefuse = new BaseButton(transform.FindChild("body/bottom/btnRefuse"));

            btnRefuse.onClick = onBtnRefuseClick;
            BaseButton btnAgreen = new BaseButton(transform.FindChild("body/bottom/btnAgreen"));

            btnAgreen.onClick = onBtnAgreenClick;
        }