public override void onShowed() { single = this; OnBtnOpenHandler(_btnOpen.gameObject); BuildRollItemGo(A3_RollModel.getInstance().rollMapping); OnAddEventListener(); }
private void OnDispose() { single = null; RemoveEventListener(); ClearRollItemGo(); isOpen = false; }
public override void init() { single = this; OnFindChildGo(); OnAddOnClick(); }